<Room 218 with 112 text entries>
<additional params: 30 36 0 0 0 0 0 0>

<Text block 1><params: 0 26 0 3 0 212>
Doc:
This is the best I can do
without the antidote.<New>
Now, it is a matter of how
long the patient can hold
on...<Close>
<End of block>

<Text block 2><params: 0 6 0 1 0 48>
<Speed 64>...<Delay 0>...<Close>
<End of block>

<Text block 3><params: 0 30 0 2 0 240>
Please don't give up hope.
We will do best that we can...<Close>
<End of block>

<Text block 4><params: 2 58 0 4 0 144>
<Member 2>:
...<Upcase><wha>t<'s>< >g<o>in<g><suffix>< >on?<Delay 20>
<Upcase><w>he<r1>e<'s><suffix>< >Kid...?
D<o><n't>< >tell<suffix>< ><me>< >sh<e>...<Close>
<End of block>

<Text block 5><params: 2 49 0 3 0 24>
<Member 1>:
<Upcase><Serge>...
It<'s><suffix>< >not< ><your>< >fault...<Close>
<End of block>

<Text block 6><params: 0 19 0 3 0 152>
Kid:
<Speed 96>...What're you guys
all doin' there?<Close>
<End of block>

<Text block 7><params: 0 30 0 4 0 240>
Kid:
Oi, it's been a while, eh?<Delay 15>
But what's with the astonished
look on yer faces?<Close>
<End of block>

<Text block 8><params: 1 32 0 4 0 0>
Kid:
Huh, what?<Delay 15>
Where was I?<New>
Oh, I complained about this
sissy gown, but then they hid
me own clothes somewhere to
stop me from tryin' to escape...<Close>
<End of block>

<Text block 9><params: 0 27 0 4 0 216>
Kid:
So I had no choice but to
take a walk around the
village lookin' like this.<New>
Anyway, what's up with you
guys?<Delay 20>
Didja come back because you
were worried about me?<Close>
<End of block>

<Text block 10><params: 0 23 0 4 0 188>
Kid:
Heh, I ain't gonna drop
dead from such a weako
poison like that...!<New>
<Speed 96>But, I guess it was a
pretty close call this
time, eh...<Delay 15>
Hehe.<Close>
<End of block>

<Text block 11><params: 2 60 0 3 0 160>
<Member 2>:
<Speed 72>But< ><h>ow< >did< ><you>
ne<u>t<r3>a<l><i>ze<suffix>< ><the >poi<s1>on?<Close>
<End of block>

<Text block 12><params: 0 22 0 3 0 180>
Kid:
Sorry, I haven't the
foggiest idea, either.<New>
The doc will be back
this afternoon, so
let's ask him then.<Close>
<End of block>

<Text block 13><params: 1 31 0 4 0 8>
Kid:
<Speed 96>...I see.<Delay 20>
So that's what's been goin' on
while I was snoozin' away here.<New>
You say Viper and his mob are
headed for Fort Dragonia, heh?<Close>
<End of block>

<Text block 14><params: 0 26 0 3 0 208>
Kid:
Didja hear?<New>
Fort Dragonia's the oldest
ruin that the Dragonians
left on this planet.<New>
From what I hear, we
need the Dragon Tear
to activate the fort.<Close>
<End of block>

<Text block 15><params: 0 30 0 4 0 240>
Kid:
<Speed 96>Don't ya remember, Serge?<Delay 15>
It's that blue orb that was on
top of old Viper's desk.<Close>
<End of block>

<Text block 16><params: 0 26 0 3 0 220>
A blue orb...<Delay 15>
>>>>>>Was there such a thing?
>>>>>>Yes, I remember<Close>
<End of block>

<Text block 17><params: 0 25 0 3 0 204>
Kid:
What, you don't remember?<Delay 15>
Gawd you're hopeless...<Close>
<End of block>

<Text block 18><params: 0 22 0 4 0 180>
Kid:
Great, so I don't have
to waste me breath
explaining it then...<Close>
<End of block>

<Text block 19><params: 0 21 0 4 0 168>
Kid:
If I ain't mistaken,
that orb was probably
the Dragon Tear.<New>
Which means that it's
in the hands of old
Viper right now.<Close>
<End of block>

<Text block 20><params: 0 23 0 4 0 184>
Glenn:
<Speed 80>...I cannot believe it!<Delay 5>
The general has the
Dragon Tear...<Delay 20> But why?<Close>
<End of block>

<Text block 21><params: 1 38 0 3 0 168>
<Member 2>:
<Speed 80><Upcase><th1>en< >Gene<r3>al< >Viper
p<l>an<s2><suffix>< >to...<Close>
<End of block>

<Text block 22><params: 0 29 0 3 0 232>
Kid:
<Speed 96>...To activate the ruin.<Delay 5>
There's no doubt about that.<New>
In any case, we can't just
sit back and let this happen.<Close>
<End of block>

<Text block 23><params: 0 31 0 3 0 248>
Glenn:
<Speed 96>An impenetrable fortress
surrounded by rough terrain...<New>
And I hear it is also sealed by
the powers of the Dragonians.<New>
<Speed 80>Is the general trying to stop
the Porre military with it...?<Close>
<End of block>

<Text block 24><params: 3 72 0 4 0 48>
<Member 1>:
<Upcase><th1>i<s1>< >mu<s1>t< ><h>ave< ><s1>ome<th2>in<g>
to< >do<suffix>< ><w>i<th3>< ><the ><r3><e>cent
action<s2>< >o<f>< >Por<r1>e.<New>
<Speed 96><Upcase><a ><Unknow1C 2><f>o<r1>t<r3>e<ss>< ><s1>ur<r3>ounded<suffix>
by< ><r3>ough< >ter<r3><a>in< >and
s<e>aled<suffix>< >by< ><the >po<w>e<r1><s2>< >o<f>
<the >D<r3>ag<o>nian<s2>...<New>
I<s2><suffix>< ><the >gene<r3>al
g<o>in<g>< >to< ><s1>ta<r1>t<suffix>
<a ><w>a<r1>< ><w>i<th3>< >Por<r1>e?<Close>
<End of block>

<Text block 25><params: 0 25 0 4 0 200>
Kid:
<Speed 96>Even I don't know that,
but I wouldn't say that
it's not a possibility...<Close>
<End of block>

<Text block 26><params: 2 66 0 4 0 232>
<Member 2>:
<Upcase><th1>en< ><w><e>< >mu<s1>t< ><h>ead<suffix>
to< ><Upcase><f>o<r1>t< >D<r3>ag<o>nia.<New>
Un<f>o<r1>tunate<l>y, Mount
Py<r1>e< >i<s2><suffix>< ><a ><r3>ugged
ob<s1>tacle< ><th1>at< ><l><i>e<s2><suffix>< >on
<the >path< >to< ><the ><f>o<r1>t.<New>
<Upcase><f><r3>om< ><wha>t< ><I><'ve>
<h>ea<r1>d<suffix>, <the >p<l><a>ce< >i<s2><suffix>
<a ><f><i>e<r3>y< ><h>ell.<New>
T<r3>yin<g>< >to< >c<r3>o<ss><suffix>
<the >mountain
unp<r3>epa<r1>ed< ><w>ill
b<e><suffix>< ><h>a<r1>d< >g<o>in<g>.<Close>
<End of block>

<Text block 27><params: 2 57 0 4 0 112>
<Member 1>:
<Speed 96>Come< >to< ><th2>ink<suffix>< >o<f>< >it...<New>
<Upcase><th1>at< >captain< ><s1>aid<suffix>
<w><e>< >should< >obt<a>in<suffix>
<the >div<i>ne< >p<r3><o>tection
o<f>< ><the ><Upcase><w>ate<r1>< >D<r3>agon...<Close>
<End of block>

<Text block 28><params: 3 75 0 4 0 96>
<Member 2>:
<Speed 96>But< ><the ><w>ate<r1>< ><s1>ou<r1>ce
o<f>< ><Upcase><w>ate<r1>< >D<r3>agon< ><Upcase><i>sle
<h>a<s1>< ><r3>un<suffix>< >d<r3>y.<New>
<Upcase><e>ven< ><the ><f>ai<r3>i<e><s1>< ><s1>aid<suffix>
<th1>at< ><the ><Upcase><w>ate<r1>< >D<r3>agon
i<s2><suffix>< >n<o>< ><l>onge<r1>< >in< ><th1>i<s1>
<w>o<r3>ld...<Close>
<End of block>

<Text block 29><params: 3 70 0 4 0 8>
<Member 1>:
<Speed 72>...Doe<s1>< ><th1>at< >m<e>an<suffix>< ><w><e>
<h>ave< >to< >c<l><i>mb<suffix>< >Mount< >Py<r1>e
on< >ou<r1>< ><o>wn?<Close>
<End of block>

<Text block 30><params: 3 70 0 4 0 32>
<Member 2>:
<Speed 96><Upcase><r3>umo<r1>< ><h>a<s2>< >it, <the ><w>ate<r1>
<s1>ou<r1>ce< ><h>a<s2>< >d<r3><i>ed<suffix>< >up
d<u>e< >to< >abno<r1>mal< ><w>ea<th4>e<r1>...<Close>
<End of block>

<Text block 31><params: 2 67 0 4 0 240>
<Member 2>:
<Upcase><the ><Unknow1C 2>chance<s1>< >o<f>< ><the >
<Upcase><w>ate<r1>< >D<r3>agon< >b<e>in<g><suffix>< >on
<the ><i>s<l>and< >a<r1>e<suffix>< ><s1><l>im...<Close>
<End of block>

<Text block 32><params: 3 69 0 4 0 32>
<Member 1>:
<Speed 72><Upcase><s1><o>, in< ><the ><w>o<r1><s1>t< >c<a><s1>e,
<w><e>< ><h>ave< >to< >c<l><i>mb
Mount< >Py<r1>e< >on< >ou<r1>< ><o>wn?<Close>
<End of block>

<Text block 33><params: 0 22 0 4 0 176>
Kid:
<Speed 96>Dragons, eh...?
This is gettin' bigger
by the minute.<New>
But I think this
problem can be easily
taken care of!<Close>
<End of block>

<Text block 34><params: 2 48 0 3 0 40>
<Member 1>:
<Speed 80><Upcase><wha>t< >do< ><you>< >m<e>an<suffix>
by< ><th1>at...?<Close>
<End of block>

<Text block 35><params: 0 16 0 4 0 128>
Kid:
<Speed 96><Upcase>Serge, you
hold the key
to our problems.<Close>
<End of block>

<Text block 36><params: 0 28 0 3 0 224>
Kid:
You heard the story from the
village shaman, right?<New>
<Speed 72>The story about the
<Delay 0>L<Delay 0>a<Delay 0>n<Delay 0>d<Delay 0> <Delay 0>o<Delay 0>f <Delay 0>G<Delay 0>e<Delay 0>n<Delay 0>e<Delay 0>s<Delay 0>i<Delay 0>s<Delay 0>.<Close>
<End of block>

<Text block 37><params: 1 45 0 4 0 248>
<Member 1>:
<Upcase>Kid, a<r1>e< ><you>
talkin<g><suffix>< >about
<the >o<th4>e<r1>< ><w>o<r3>ld...?<New>
<Upcase><the ><Unknow1C 2><w>o<r3>ld< ><w>he<r1>e
<Serge>
c<a>me<suffix>< ><f><r3>om?<Close>
<End of block>

<Text block 38><params: 0 27 0 4 0 216>
Kid:
Yeah, that's right.<New>
The situation in each
world is different, right?
Things missing in one world
can be found in the other.<New>
If that's true, then we
still stand a chance!<Close>
<End of block>

<Text block 39><params: 2 49 0 4 0 48>
<Member 2>:
But< ><h>ow< >a<r1>e< ><w><e>
g<o>in<g>< >to< >get<suffix>< >to
<the >o<th4>e<r1>< ><w>o<r3>ld?<Close>
<End of block>

<Text block 40><params: 0 12 0 2 0 96>
Kid:
<Speed 72>My <Delay 0>a<Delay 0>m<Delay 0>u<Delay 0>l<Delay 0>e<Delay 0>t<Delay 0>...<Close>
<End of block>

<Text block 41><params: 0 12 0 2 0 120>
<Member 2>:
Amu<l>et?<Close>
<End of block>

<Text block 42><params: 0 21 0 4 0 180>
Kid:
<Speed 72>Yeah, my <Color 4><Object 3><Color 0>.<Delay 30>
It's the other key to
solving our problem.<Close>
<End of block>

<Text block 43><params: 1 33 0 4 0 8>
Kid:
<Speed 96>I don't know if you've heard from
the shaman, but you need lots of
power to cross the dimensions.<New>
She said it was something
about the powers of <Delay 0>h<Delay 0>o<Delay 0>p<Delay 0>e<Delay 0>
and <Delay 0>w<Delay 0>i<Delay 0>l<Delay 0>l<Delay 0>.<Close>
<End of block>

<Text block 44><params: 0 25 0 4 0 204>
Kid:
<Speed 96>According to the shaman,
this amulet has that sort
of power.<New>
Normally, I would've just
thought she was crazy,
but this time, maybe I
oughta listen to her.<Close>
<End of block>

<Text block 45><params: 0 29 0 4 0 232>
Kid:
<Speed 96>This amulet alone ain't
enough to cross dimensions,
though.<New>
We need the other key to make
the connection between this
world and the other world.<Close>
<End of block>

<Text block 46><params: 3 77 0 4 0 136>
<Member 1>:
<Speed 80><Upcase><a ><Unknow1C 2>connection...
<Upcase><s1><o>< ><you><'re>< ><s1><a>yin<g><suffix>< ><th1>at
<Serge>< >i<s2><suffix>< ><th1>i<s1>< >k<e>y?<Close>
<End of block>

<Text block 47><params: 1 32 0 4 0 0>
Kid:
<Speed 96>According to the shaman,
that's right...<New>
<Speed 72>Someone that's not supposed
to be in this world<UNKNOWN CHUNK 220> that's
the link to a world that was
severed 10 years ago...<New>
The missing piece of the puzzle.<Close>
<End of block>

<Text block 48><params: 0 25 0 4 0 200>
Kid:
<Speed 96>That's the lowdown.<Delay 20>
The rest is up to you,
Serge.<New>
We need to first get that
divine protection or
whatever from the
Water Dragon.<Close>
<End of block>

<Text block 49><params: 0 23 0 4 0 184>
Kid:
Well,<Delay 5> I don't know
about you, but...<New>
I probably don't need
no Dragon's protection
to get me through hot
water! But that's me...<Close>
<End of block>

<Text block 50><params: 0 31 0 4 0 248>
Kid:
We gotta head to the
Land of Genesis.<Delay 20>
The place where this all began!<New>
Only you know where that is.
Before we go, I'll leave this
in yer keeping for a while.<New>
But, don't ya dare lose it
on me!<Close>
<End of block>

<Text block 51><params: 0 19 0 2 0 176>
<Upcase>Serge received the
<Color 4><Object 3><Color 0>.<Close>
<End of block>

<Text block 52><params: 0 18 0 4 0 144>
Kid:
<Speed 160>Alright, let's go<Delay 15>
to the place where
this all began!<Close>
<End of block>

<Text block 53><params: 1 31 0 1 0 16>
<Upcase>Kid has rejoined your party!<Close>
<End of block>

<Text block 54><params: 0 25 0 1 0 224>
<Upcase>Kid joined your party!<Close>
<End of block>

<Text block 55><params: 0 27 0 1 0 216>
--------DUMMY START--------
<End of block>

<Text block 56><params: 0 12 0 3 0 96>
<Auto accent>* DEBUG MENU
>>>>>>Quit
>>>>>>Rect<Close>
<End of block>

<Text block 57><params: 0 10 0 1 0 80>
<Auto accent>* Rect Off<Close>
<End of block>

<Text block 58><params: 0 9 0 1 0 72>
<Auto accent>* Rect On<Close>
<End of block>

<Text block 59><params: 0 25 0 1 0 200>
--------DUMMY END--------
<End of block>

<Text block 60><params: 0 13 0 1 0 104>
Dummy Message<Close>
<End of block>

<Text block 61><params: 0 27 0 1 0 216>
--------DUMMY START--------
<End of block>

<Text block 62><params: 0 25 0 9 0 200>
<Auto accent>YOU'RE AT MAP NO. <Value 0>!
>>>>>>Map Jump
>>>>>>This Map
>>>>>>Before Jump
>>>>>>Next Map
>>>>>>Previous Map
>>>>>>Planners' Rooms
>>>>>>Special
>>>>>>Exit Menu/Return<Close>
<End of block>

<Text block 63><params: 0 21 0 1 0 88>
Map no. <Choose 3>0123456789000<Close>
<End of block>

<Text block 64><params: 0 26 0 1 0 128>
Map parameter <Choose 2>012345678900<Close>
<End of block>

<Text block 65><params: 0 20 0 2 0 160>
<Auto accent>>>>>>>  NO ENTRY!
Nothing beyond here!<Close>
<End of block>

<Text block 66><params: 0 24 0 8 0 204>
>>>>>><Auto accent>On second thoughts...
>>>>>>Kato's room
>>>>>>Yoshii's room
>>>>>>Kigoshi's room
>>>>>>Uchimichi's room
>>>>>>Saito's room
>>>>>>Miyakawa's room
>>>>>>Chiba's room<Close>
<End of block>

<Text block 67><params: 0 24 0 8 0 204>
>>>>>><Auto accent>Adjust Screen's RGB
>>>>>>Adjust Underwater RGB
>>>>>>Adjust Chara.'s RGB
>>>>>>Adjust Chara.'s rot
>>>>>>Adjust Chara.'s scale
>>>>>>Set Rect.
>>>>>>Return
>>>>>>Quit<Close>
<End of block>

<Text block 68><params: 0 16 0 4 0 140>
>>>>>><Auto accent>Start Changes
>>>>>>Default
>>>>>>Return
>>>>>>Quit<Close>
<End of block>

<Text block 69><params: 0 24 0 5 0 112>
<Auto accent>Mode: <Value 3>
   R: <Value 0>
   G: <Value 1>
   B: <Value 2>
Input Red: <Choose 3>0123456789000<Close>
<End of block>

<Text block 70><params: 0 19 0 1 0 156>
<Auto accent>Max is 255, stupid!<Close>
<End of block>

<Text block 71><params: 0 19 0 2 0 164>
>>>>>><Auto accent>Next
>>>>>>Input Red again!<Close>
<End of block>

<Text block 72><params: 0 26 0 5 0 128>
<Auto accent>Mode: <Value 3>
   R: <Value 0>
   G: <Value 1>
   B: <Value 2>
Input Green: <Choose 3>0123456789000<Close>
<End of block>

<Text block 73><params: 0 18 0 1 0 148>
<Auto accent>Max is 255, silly!<Close>
<End of block>

<Text block 74><params: 0 21 0 2 0 180>
>>>>>><Auto accent>Next
>>>>>>Input Green again!<Close>
<End of block>

<Text block 75><params: 0 25 0 5 0 120>
<Auto accent>Mode: <Value 3>
   R: <Value 0>
   G: <Value 1>
   B: <Value 2>
Input Blue: <Choose 3>0123456789000<Close>
<End of block>

<Text block 76><params: 0 17 0 1 0 140>
<Auto accent>Max is 255, dope!<Close>
<End of block>

<Text block 77><params: 0 20 0 2 0 172>
>>>>>><Auto accent>Next
>>>>>>Input Blue again!<Close>
<End of block>

<Text block 78><params: 0 26 0 5 0 128>
<Auto accent>Mode: <Value 3>
   R: <Value 0>
   G: <Value 1>
   B: <Value 2>
Select Mode: <Choose 3>0123456789000<Close>
<End of block>

<Text block 79><params: 0 16 0 1 0 128>
<Auto accent>Range is 0 to 3!<Close>
<End of block>

<Text block 80><params: 0 21 0 2 0 180>
>>>>>><Auto accent>End
>>>>>>Select Mode again!<Close>
<End of block>

<Text block 81><params: 0 16 0 4 0 140>
>>>>>><Auto accent>Start changes
>>>>>>Default
>>>>>>Return
>>>>>>Quit<Close>
<End of block>

<Text block 82><params: 0 24 0 5 0 136>
<Auto accent>Current values...
>>>>>>R : <Value 0>
>>>>>>G : <Value 1>
>>>>>>B : <Value 2>
Input Red: <Choose 3>0123456789000<Close>
<End of block>

<Text block 83><params: 0 19 0 1 0 156>
<Auto accent>Max is 255, stupid!<Close>
<End of block>

<Text block 84><params: 0 26 0 5 0 136>
<Auto accent>Current values...
>>>>>>R : <Value 0>
>>>>>>G : <Value 1>
>>>>>>B : <Value 2>
Input Green: <Choose 3>0123456789000<Close>
<End of block>

<Text block 85><params: 0 18 0 1 0 148>
<Auto accent>Max is 255, silly!<Close>
<End of block>

<Text block 86><params: 0 25 0 5 0 136>
<Auto accent>Current values...
>>>>>>R : <Value 0>
>>>>>>G : <Value 1>
>>>>>>B : <Value 2>
Input Blue: <Choose 3>0123456789000<Close>
<End of block>

<Text block 87><params: 0 17 0 1 0 140>
<Auto accent>Max is 255, dope!<Close>
<End of block>

<Text block 88><params: 0 16 0 4 0 140>
>>>>>><Auto accent>Start changes
>>>>>>Default
>>>>>>Return
>>>>>>Quit<Close>
<End of block>

<Text block 89><params: 0 24 0 5 0 136>
<Auto accent>Current values...
>>>>>>R : <Value 0>
>>>>>>G : <Value 1>
>>>>>>B : <Value 2>
Input Red: <Choose 3>0123456789000<Close>
<End of block>

<Text block 90><params: 0 19 0 1 0 156>
<Auto accent>Max is 255, stupid!<Close>
<End of block>

<Text block 91><params: 0 26 0 5 0 136>
<Auto accent>Current values...
>>>>>>R : <Value 0>
>>>>>>G : <Value 1>
>>>>>>B : <Value 2>
Input Green: <Choose 3>0123456789000<Close>
<End of block>

<Text block 92><params: 0 18 0 1 0 148>
<Auto accent>Max is 255, silly!<Close>
<End of block>

<Text block 93><params: 0 25 0 5 0 136>
<Auto accent>Current values...
>>>>>>R : <Value 0>
>>>>>>G : <Value 1>
>>>>>>B : <Value 2>
Input Blue: <Choose 3>0123456789000<Close>
<End of block>

<Text block 94><params: 0 17 0 1 0 140>
<Auto accent>Max is 255, dope!<Close>
<End of block>

<Text block 95><params: 0 16 0 4 0 140>
>>>>>><Auto accent>Start changes
>>>>>>Default
>>>>>>Return
>>>>>>Quit<Close>
<End of block>

<Text block 96><params: 0 25 0 5 0 136>
<Auto accent>Current values...
>>>>>>X : <Value 0>
>>>>>>Z : <Value 1>
>>>>>>Y : <Value 2>
Set rotx = <Choose 4>01234567890000<Close>
<End of block>

<Text block 97><params: 0 12 0 1 0 96>
<Auto accent>Max is 4096!<Close>
<End of block>

<Text block 98><params: 0 17 0 2 0 148>
>>>>>><Auto accent>Next
>>>>>>Set rotx again<Close>
<End of block>

<Text block 99><params: 0 25 0 5 0 136>
<Auto accent>Current values...
>>>>>>X : <Value 0>
>>>>>>Z : <Value 1>
>>>>>>Y : <Value 2>
Set rotz = <Choose 4>01234567890000<Close>
<End of block>

<Text block 100><params: 0 12 0 1 0 96>
<Auto accent>Max is 4096!<Close>
<End of block>

<Text block 101><params: 0 17 0 2 0 148>
>>>>>><Auto accent>Next
>>>>>>Set rotz again<Close>
<End of block>

<Text block 102><params: 0 25 0 5 0 136>
<Auto accent>Current values...
>>>>>>X : <Value 0>
>>>>>>Z : <Value 1>
>>>>>>Y : <Value 2>
Set roty = <Choose 4>01234567890000<Close>
<End of block>

<Text block 103><params: 0 12 0 1 0 96>
<Auto accent>Max is 4096!<Close>
<End of block>

<Text block 104><params: 0 17 0 2 0 148>
>>>>>><Auto accent>Next
>>>>>>Set roty again<Close>
<End of block>

<Text block 105><params: 0 11 0 6 0 88>
<Auto accent>Scale what?
>>>>>>All
>>>>>>X
>>>>>>Z
>>>>>>Y
>>>>>>Cancel<Close>
<End of block>

<Text block 106><params: 0 15 0 1 0 40>
<Auto accent><Choose 2>012345678900/10<Close>
<End of block>

<Text block 107><params: 0 22 0 1 0 176>
<Auto accent>A number other than 0!<Close>
<End of block>

<Text block 108><params: 0 13 0 2 0 116>
>>>>>><Auto accent>Rect. Size
>>>>>>Go away!<Close>
<End of block>

<Text block 109><params: 0 24 0 1 0 112>
<Auto accent>rectsizeX <Choose 4>01234567890000<Close>
<End of block>

<Text block 110><params: 0 24 0 1 0 112>
<Auto accent>rectsizeZ <Choose 4>01234567890000<Close>
<End of block>

<Text block 111><params: 0 16 0 2 0 128>
<Auto accent>XZ <Value 0> <Value 1>
turn <Value 2><Close>
<End of block>

<Text block 112><params: 0 25 0 1 0 200>
--------DUMMY END--------
<End of block>
