<Room 222 with 117 text entries>
<additional params: 90 36 0 0 0 0 0 0>

<Text block 1><params: 0 28 0 5 0 228>
Hey, you don't look so well.
Don't tell me you touched
one of those Potpourris?<Delay 15>
They won't hurt you if you
leave 'em alone.<New>
<Speed 96>...Ahh, oh well...<Delay 15>
Anyway, come here, and I'll
give you an <Color 3><Object 3><Color 0> to 
remove that poison. 
Just watch it next time.<Close>
<End of block>

<Text block 2><params: 1 33 0 4 0 8>
There, you're all set.<Delay 15>
But your HP hasn't been restored.
You should probably head on home
and get some rest.<Close>
<End of block>

<Text block 3><params: 0 31 0 4 0 252>
All of a sudden, the aura about
this forest seems different...<Delay 15>
I can't really pinpoint
what, though...<Close>
<End of block>

<Text block 4><params: 0 29 0 4 0 232>
I don't think we should stay
here much longer. I sense bad
vibes in the air, plus the
forest seems a lot noisier.<Close>
<End of block>

<Text block 5><params: 0 26 0 3 0 208>
The dwarves who live in
these woods detest humans.<New>
They may be small,
but they make up for it
by working in numbers!<New>
Don't go trying any
Dwarf Tossing now,
you hear!?<Close>
<End of block>

<Text block 6><params: 0 19 0 5 0 152>
Why, if it isn't
Serge!<Delay 20>
Didn't the village
elders tell you not
to come near here!<Close>
<End of block>

<Text block 7><params: 0 21 0 2 0 168>
Do you have some kind
of business here?<Close>
<End of block>

<Text block 8><params: 0 26 0 4 0 208>
<Speed 80>...Hmm,<Delay 5> I won't ask you
what it is.<Delay 20> I can tell by
the look on your face that
it's something important.<New>
Here, go on through.<Delay 15>
I'm sure the 3 of you
can handle yourselves.<Close>
<End of block>

<Text block 9><params: 0 22 0 3 0 180>
Before you enter here,
I'll give you a word
of advice...<New>
The marshes are like a
maze full of poisonous
monsters.<Delay 15> Be prepared!<Close>
<End of block>

<Text block 10><params: 1 39 0 4 0 60>
Along with the dwarves, you'll
find other monsters in this forest.<Delay 15>
I know you think you're strong and
all, but just don't wander off too far!<Close>
<End of block>

<Text block 11><params: 1 35 0 4 0 24>
Along with the dwarves, you'll
find other monsters in this forest.<Delay 15>
I can't just let you wander off
by yourself.<Close>
<End of block>

<Text block 12><params: 1 30 0 4 0 16>
Poshul:
What are you talking about!?<Delay 15>
Can't you see that Me, Poshul,
ith here!?<Close>
<End of block>

<Text block 13><params: 1 32 0 3 0 4>
Huh?<Delay 5> Oh yeah...<Delay 15>
I'm sorry, Poshul.
I didn't even notice you.<New>
Anyway, Poshul won't be of
much help, so I suggest you guys
head on back to the village.<Close>
<End of block>

<Text block 14><params: 0 19 0 3 0 152>
Poshul:
......
<Color 8>(PO-SHU-SHUUUUU!!!)<Color 0><Close>
<End of block>

<Text block 15><params: 0 29 0 3 0 236>
Oh, you're with Leena.<Delay 15>
Well, I'm sure you'll be OK
if she comes along, hehheh...<Close>
<End of block>

<Text block 16><params: 0 26 0 3 0 208>
Leena:
Hey!
What do you mean by that!?<Close>
<End of block>

<Text block 17><params: 0 28 0 1 0 224>
<Speed 80>Uhhh...<Delay 5>well...<Delay 5>ahh...nothing!<Close>
<End of block>

<Text block 18><params: 0 27 0 4 0 224>
You want to go further
into the forest, right?<Delay 20>
Well, if it's the 3 of you,
I'm sure you'll be OK.<Close>
<End of block>

<Text block 19><params: 0 31 0 3 0 252>
Aha...<Delay 5> So you noticed.<Delay 15>
That's a rare plant you'll only
find growing in Hydra Marshes.<New>
If you touch it and talk to it,
it bends backwards for a little
while to form a bridge.<Close>
<End of block>

<Text block 20><params: 1 41 0 3 0 76>
I think the dwarves may have
planted those. See how they're
strategically placed?<New>
I believe there's another way to bend
them without actually having to touch
them... I don't know the details, though.<Close>
<End of block>

<Text block 21><params: 0 28 0 4 0 224>
The dwarves dwelling in this
forest would probably know,
but they hate humans.
They wouldn't tell us...<Close>
<End of block>

<Text block 22><params: 0 30 0 4 0 240>
Razzly:
I really wish I could go
back to my home island soon...<Delay 15>
I wonder how everyone's doing?<Close>
<End of block>

<Text block 23><params: 0 26 0 4 0 220>
Razzly:
<Speed 80>So the Dragon Tear
changed <Serge> into
your current form...?<New>
I'm fairy sorry, <Serge>.<Delay 15>
I'm so confused right now,
I can't be of much help.<Delay 20>
<Speed 72>But one of these days...<Close>
<End of block>

<Text block 24><params: 0 26 0 4 0 212>
Razzly:
Huh!?<Delay 5> Who are you!?<Delay 20>
What!? <Upcase><Serge>...!?
You shouldn't tell lies.<New>
<Upcase><Serge> is human.<Delay 15>
You look nothing like him!<Delay 15>
<Speed 80>Tee-hee!
Take care, Mr. Demi-human!<Close>
<End of block>

<Text block 25><params: 1 38 0 4 0 60>
Have you guys ever heard of
Gaea's Navel?<Delay 20>
It's a remote island surrounded by
bluffs at the southern tip of El Nido.<New>
No one's ever set foot on that
island before.
We explorers even go as far as
calling that place, the Holy Ground.<Close>
<End of block>

<Text block 26><params: 1 37 0 3 0 40>
From our extensive research, we've
discovered that a huge bug comes
flying into this forest from there.<New>
The only problem is, how do we get
a hold of that bug...?<Delay 20>
We don't wanna get eaten, you know?<New>
If only there was a way to tame it...<Close>
<End of block>

<Text block 27><params: 1 32 0 4 0 0>
We defeated the Hydra
that lived in this forest.<Delay 15>
If you want to know more, go
talk to our leader further down.<Close>
<End of block>

<Text block 28><params: 0 28 0 4 0 228>
I don't know about here, but
over on the mainland, the
flesh and blood of a Hydra
fetch a really high price.<Close>
<End of block>

<Text block 29><params: 1 32 0 3 0 0>
You'll find weird, yellow
monsters in this forest which
don't take too kindly to humans.<New>
Just between us, I think they
know something about that huge
bug you just heard about.<Close>
<End of block>

<Text block 30><params: 1 35 0 4 0 24>
I wish I could beat the information
out of those yellow monsters, but
they fight in large numbers.<New>
Well, l must admit, I'm not very
strong, either...<Delay 20>
<Speed 72>Anyway, my explorer instincts tell
me they definitely know something!<Close>
<End of block>

<Text block 31><params: 1 33 0 4 0 8>
After we defeated the Hydra,
the forest dwellers kept
murmuring...
The forest will die...<New>
I can't get it out of my head...!<Close>
<End of block>

<Text block 32><params: 0 25 0 4 0 204>
Korcha:
WhatCHA doin' standin'
there in a daze!?<New>
I hate cold and clammy
places! Besides, we ain't
got time to sit and toast
marshmallows, man!<Close>
<End of block>

<Text block 33><params: 2 59 0 3 0 152>
<Member 2>:
<Upcase><Serge>!<New>
<Upcase><wha>t< >a<r1>e< ><you>< >doin<g><suffix>
ju<s1>t< ><s1>tandin<g><suffix>< ><th1>e<r1>e
in< ><a >d<a>ze< ><l><i>ke< ><th1>at?<New>
<Upcase><w><e>< ><h>ave<n't>< >got
t<i>me< >to< ><s1>pa<r1>e<suffix>!
<Upcase><l>et'<s2>< >k<e>ep< >movin<g><suffix>!<Close>
<End of block>

<Text block 34><params: 0 27 0 1 0 216>
--------DUMMY START--------
<End of block>

<Text block 35><params: 0 20 0 2 0 160>
It's unconscious and
blocking the way...<Close>
<End of block>

<Text block 36><params: 0 22 0 3 0 176>
Dwarf Chieftain:
<Speed 32>Ugh... Too strong...
Hatred...of mankind...<Close>
<End of block>

<Text block 37><params: 0 31 0 4 0 252>
Dwarf Chieftain:
Leave this forest now, hi-ho!!!
>>>>>>OK, OK...
>>>>>>No way!<Close>
<End of block>

<Text block 38><params: 0 31 0 4 0 248>
Dwarf Chieftain:
Just looking at your ugly
human face makes my blood boil!
Now, leave this forest!!!<Close>
<End of block>

<Text block 39><params: 0 24 0 2 0 196>
???:
Stop right there, hi-ho!<Close>
<End of block>

<Text block 40><params: 0 26 0 4 0 208>
Poshul:
PO-SHU? Could that be the
voice of the evil dwarveth
we were warned about?<Close>
<End of block>

<Text block 41><params: 1 34 0 4 0 24>
Dwarf Chieftain:
This forest is not a place
for humans to roam.<Delay 15>
What business do you have here?<New>
If you are willing to turn back
quietly, I will let you go, hi-ho!
>>>>>>Leave the forest
>>>>>>No, we're staying!<Close>
<End of block>

<Text block 42><params: 1 34 0 4 0 20>
Dwarf Chieftain:
Wise choice, hi-ho!<Delay 15>
We must protect this forest
from humans at all costs, hi-ho!!!<Close>
<End of block>

<Text block 43><params: 0 28 0 4 0 224>
Dwarf Chieftain:
Foolish human.<Delay 15>
All you had to do was
turn around and walk away...<Close>
<End of block>

<Text block 44><params: 0 31 0 4 0 252>
Dwarf Cheiftain:
Running from a losing battle...
That, too, is a wise choice.<Delay 15>
Begone from this forest, hi-ho!<Close>
<End of block>

<Text block 45><params: 0 25 0 1 0 200>
--------DUMMY END--------
<End of block>

<Text block 46><params: 0 25 0 2 0 200>
The surface of this slope
is too slippery to climb!<Close>
<End of block>

<Text block 47><params: 0 27 0 1 0 216>
--------DUMMY START--------
<End of block>

<Text block 48><params: 0 12 0 3 0 96>
<Auto accent>* DEBUG MENU
>>>>>>Quit
>>>>>>Rect<Close>
<End of block>

<Text block 49><params: 0 10 0 1 0 80>
<Auto accent>* Rect Off<Close>
<End of block>

<Text block 50><params: 0 9 0 1 0 72>
<Auto accent>* Rect On<Close>
<End of block>

<Text block 51><params: 0 25 0 1 0 200>
--------DUMMY END--------
<End of block>

<Text block 52><params: 0 13 0 1 0 104>
It's empty...<Close>
<End of block>

<Text block 53><params: 0 19 0 2 0 184>
<Upcase><Member 0> cannot carry
any more <Color 2><Object 3><Color 0>s.<Close>
<End of block>

<Text block 54><params: 0 19 0 2 0 184>
<Upcase><Member 0> cannot carry
any more <Color 3><Object 3><Color 0>s.<Close>
<End of block>

<Text block 55><params: 0 19 0 2 0 184>
<Upcase><Member 0> cannot carry
any more <Color 4><Object 3><Color 0>s.<Close>
<End of block>

<Text block 56><params: 0 12 0 2 0 120>
<Upcase><Member 0> found
<Color 2><Object 3><Color 0>!<Close>
<End of block>

<Text block 57><params: 0 12 0 2 0 120>
<Upcase><Member 0> found
<Color 3><Object 3><Color 0>!<Close>
<End of block>

<Text block 58><params: 0 12 0 2 0 120>
<Upcase><Member 0> found
<Color 4><Object 3><Color 0>!<Close>
<End of block>

<Text block 59><params: 0 13 0 1 0 104>
It's empty...<Close>
<End of block>

<Text block 60><params: 0 19 0 2 0 184>
<Upcase><Member 0> cannot carry
any more <Color 2><Object 3><Color 0>s.<Close>
<End of block>

<Text block 61><params: 0 19 0 2 0 184>
<Upcase><Member 0> cannot carry
any more <Color 3><Object 3><Color 0>s.<Close>
<End of block>

<Text block 62><params: 0 19 0 2 0 184>
<Upcase><Member 0> cannot carry
any more <Color 4><Object 3><Color 0>s.<Close>
<End of block>

<Text block 63><params: 0 12 0 2 0 120>
<Upcase><Member 0> found
<Color 2><Object 3><Color 0>!<Close>
<End of block>

<Text block 64><params: 0 12 0 2 0 120>
<Upcase><Member 0> found
<Color 3><Object 3><Color 0>!<Close>
<End of block>

<Text block 65><params: 0 12 0 2 0 120>
<Upcase><Member 0> found
<Color 4><Object 3><Color 0>!<Close>
<End of block>

<Text block 66><params: 0 27 0 1 0 216>
--------DUMMY START--------
<End of block>

<Text block 67><params: 0 25 0 9 0 200>
<Auto accent>YOU'RE AT MAP NO. <Value 0>!
>>>>>>Map Jump
>>>>>>This Map
>>>>>>Before Jump
>>>>>>Next Map
>>>>>>Previous Map
>>>>>>Planners' Rooms
>>>>>>Special
>>>>>>Exit Menu/Return<Close>
<End of block>

<Text block 68><params: 0 21 0 1 0 88>
Map no. <Choose 3>0123456789000<Close>
<End of block>

<Text block 69><params: 0 26 0 1 0 128>
Map parameter <Choose 2>012345678900<Close>
<End of block>

<Text block 70><params: 0 20 0 2 0 160>
<Auto accent>>>>>>>  NO ENTRY!
Nothing beyond here!<Close>
<End of block>

<Text block 71><params: 0 24 0 8 0 204>
>>>>>><Auto accent>On second thoughts...
>>>>>>Kato's room
>>>>>>Yoshii's room
>>>>>>Kigoshi's room
>>>>>>Uchimichi's room
>>>>>>Saito's room
>>>>>>Miyakawa's room
>>>>>>Chiba's room<Close>
<End of block>

<Text block 72><params: 0 24 0 8 0 204>
>>>>>><Auto accent>Adjust Screen's RGB
>>>>>>Adjust Underwater RGB
>>>>>>Adjust Chara.'s RGB
>>>>>>Adjust Chara.'s rot
>>>>>>Adjust Chara.'s scale
>>>>>>Set Rect.
>>>>>>Return
>>>>>>Quit<Close>
<End of block>

<Text block 73><params: 0 16 0 4 0 140>
>>>>>><Auto accent>Start Changes
>>>>>>Default
>>>>>>Return
>>>>>>Quit<Close>
<End of block>

<Text block 74><params: 0 24 0 5 0 112>
<Auto accent>Mode: <Value 3>
   R: <Value 0>
   G: <Value 1>
   B: <Value 2>
Input Red: <Choose 3>0123456789000<Close>
<End of block>

<Text block 75><params: 0 19 0 1 0 156>
<Auto accent>Max is 255, stupid!<Close>
<End of block>

<Text block 76><params: 0 19 0 2 0 164>
>>>>>><Auto accent>Next
>>>>>>Input Red again!<Close>
<End of block>

<Text block 77><params: 0 26 0 5 0 128>
<Auto accent>Mode: <Value 3>
   R: <Value 0>
   G: <Value 1>
   B: <Value 2>
Input Green: <Choose 3>0123456789000<Close>
<End of block>

<Text block 78><params: 0 18 0 1 0 148>
<Auto accent>Max is 255, silly!<Close>
<End of block>

<Text block 79><params: 0 21 0 2 0 180>
>>>>>><Auto accent>Next
>>>>>>Input Green again!<Close>
<End of block>

<Text block 80><params: 0 25 0 5 0 120>
<Auto accent>Mode: <Value 3>
   R: <Value 0>
   G: <Value 1>
   B: <Value 2>
Input Blue: <Choose 3>0123456789000<Close>
<End of block>

<Text block 81><params: 0 17 0 1 0 140>
<Auto accent>Max is 255, dope!<Close>
<End of block>

<Text block 82><params: 0 20 0 2 0 172>
>>>>>><Auto accent>Next
>>>>>>Input Blue again!<Close>
<End of block>

<Text block 83><params: 0 26 0 5 0 128>
<Auto accent>Mode: <Value 3>
   R: <Value 0>
   G: <Value 1>
   B: <Value 2>
Select Mode: <Choose 3>0123456789000<Close>
<End of block>

<Text block 84><params: 0 16 0 1 0 128>
<Auto accent>Range is 0 to 3!<Close>
<End of block>

<Text block 85><params: 0 21 0 2 0 180>
>>>>>><Auto accent>End
>>>>>>Select Mode again!<Close>
<End of block>

<Text block 86><params: 0 16 0 4 0 140>
>>>>>><Auto accent>Start changes
>>>>>>Default
>>>>>>Return
>>>>>>Quit<Close>
<End of block>

<Text block 87><params: 0 24 0 5 0 136>
<Auto accent>Current values...
>>>>>>R : <Value 0>
>>>>>>G : <Value 1>
>>>>>>B : <Value 2>
Input Red: <Choose 3>0123456789000<Close>
<End of block>

<Text block 88><params: 0 19 0 1 0 156>
<Auto accent>Max is 255, stupid!<Close>
<End of block>

<Text block 89><params: 0 26 0 5 0 136>
<Auto accent>Current values...
>>>>>>R : <Value 0>
>>>>>>G : <Value 1>
>>>>>>B : <Value 2>
Input Green: <Choose 3>0123456789000<Close>
<End of block>

<Text block 90><params: 0 18 0 1 0 148>
<Auto accent>Max is 255, silly!<Close>
<End of block>

<Text block 91><params: 0 25 0 5 0 136>
<Auto accent>Current values...
>>>>>>R : <Value 0>
>>>>>>G : <Value 1>
>>>>>>B : <Value 2>
Input Blue: <Choose 3>0123456789000<Close>
<End of block>

<Text block 92><params: 0 17 0 1 0 140>
<Auto accent>Max is 255, dope!<Close>
<End of block>

<Text block 93><params: 0 16 0 4 0 140>
>>>>>><Auto accent>Start changes
>>>>>>Default
>>>>>>Return
>>>>>>Quit<Close>
<End of block>

<Text block 94><params: 0 24 0 5 0 136>
<Auto accent>Current values...
>>>>>>R : <Value 0>
>>>>>>G : <Value 1>
>>>>>>B : <Value 2>
Input Red: <Choose 3>0123456789000<Close>
<End of block>

<Text block 95><params: 0 19 0 1 0 156>
<Auto accent>Max is 255, stupid!<Close>
<End of block>

<Text block 96><params: 0 26 0 5 0 136>
<Auto accent>Current values...
>>>>>>R : <Value 0>
>>>>>>G : <Value 1>
>>>>>>B : <Value 2>
Input Green: <Choose 3>0123456789000<Close>
<End of block>

<Text block 97><params: 0 18 0 1 0 148>
<Auto accent>Max is 255, silly!<Close>
<End of block>

<Text block 98><params: 0 25 0 5 0 136>
<Auto accent>Current values...
>>>>>>R : <Value 0>
>>>>>>G : <Value 1>
>>>>>>B : <Value 2>
Input Blue: <Choose 3>0123456789000<Close>
<End of block>

<Text block 99><params: 0 17 0 1 0 140>
<Auto accent>Max is 255, dope!<Close>
<End of block>

<Text block 100><params: 0 16 0 4 0 140>
>>>>>><Auto accent>Start changes
>>>>>>Default
>>>>>>Return
>>>>>>Quit<Close>
<End of block>

<Text block 101><params: 0 25 0 5 0 136>
<Auto accent>Current values...
>>>>>>X : <Value 0>
>>>>>>Z : <Value 1>
>>>>>>Y : <Value 2>
Set rotx = <Choose 4>01234567890000<Close>
<End of block>

<Text block 102><params: 0 12 0 1 0 96>
<Auto accent>Max is 4096!<Close>
<End of block>

<Text block 103><params: 0 17 0 2 0 148>
>>>>>><Auto accent>Next
>>>>>>Set rotx again<Close>
<End of block>

<Text block 104><params: 0 25 0 5 0 136>
<Auto accent>Current values...
>>>>>>X : <Value 0>
>>>>>>Z : <Value 1>
>>>>>>Y : <Value 2>
Set rotz = <Choose 4>01234567890000<Close>
<End of block>

<Text block 105><params: 0 12 0 1 0 96>
<Auto accent>Max is 4096!<Close>
<End of block>

<Text block 106><params: 0 17 0 2 0 148>
>>>>>><Auto accent>Next
>>>>>>Set rotz again<Close>
<End of block>

<Text block 107><params: 0 25 0 5 0 136>
<Auto accent>Current values...
>>>>>>X : <Value 0>
>>>>>>Z : <Value 1>
>>>>>>Y : <Value 2>
Set roty = <Choose 4>01234567890000<Close>
<End of block>

<Text block 108><params: 0 12 0 1 0 96>
<Auto accent>Max is 4096!<Close>
<End of block>

<Text block 109><params: 0 17 0 2 0 148>
>>>>>><Auto accent>Next
>>>>>>Set roty again<Close>
<End of block>

<Text block 110><params: 0 11 0 6 0 88>
<Auto accent>Scale what?
>>>>>>All
>>>>>>X
>>>>>>Z
>>>>>>Y
>>>>>>Cancel<Close>
<End of block>

<Text block 111><params: 0 15 0 1 0 40>
<Auto accent><Choose 2>012345678900/10<Close>
<End of block>

<Text block 112><params: 0 22 0 1 0 176>
<Auto accent>A number other than 0!<Close>
<End of block>

<Text block 113><params: 0 13 0 2 0 116>
>>>>>><Auto accent>Rect. Size
>>>>>>Go away!<Close>
<End of block>

<Text block 114><params: 0 24 0 1 0 112>
<Auto accent>rectsizeX <Choose 4>01234567890000<Close>
<End of block>

<Text block 115><params: 0 24 0 1 0 112>
<Auto accent>rectsizeZ <Choose 4>01234567890000<Close>
<End of block>

<Text block 116><params: 0 16 0 2 0 128>
<Auto accent>XZ <Value 0> <Value 1>
turn <Value 2><Close>
<End of block>

<Text block 117><params: 0 25 0 1 0 200>
--------DUMMY END--------
<End of block>
